This is the perfect starting point for a war against Thalmor: it is a province with doubtful affiliation, so not entirelly unusual to have players from other races, while it is close enough to Alinor to bring the fight to the elves. While I'm at it let me add that there is some speculation that the game will be centered in Valenwood, since Bethesda employees can't say anything about a Project Greenheart (the name of a city in the Bosmer province). So, if they follow this build up, you will be Talos in a way, the aspect of the dead divine Shor.
There were other dragonborns but only the ones who mingled to become Talos received this treatment. The greybeards also call him the same names as the other aspects of Talos when you return the Horn of Jungen Windcaller. TES lore likes to repeat similar events with different perspectives and certain differences and this makes for quite a convenient one. Akatosh or Auri-El created the dragons, Lorkhan created mankind, e.t.c.). The shrines to Talos and his Amulet are objects that empower him quite specifically and his legendary fight against Alduin is a mimetic repetition of the fight between Shor and Akatosh (I know lore states that Akatosh is not Alduin this is just one of those lore echoes. Other interesting note is that maybe the dragonborn is already a Shezzarine. As long as you fight the elves' evil faction and their tyranny against mankind. Makes little difference which race you are.
The Next Elder Scrolls will make you play as a Shezzarine, Talos, Ysmir, Tiber Septim, Hjalti reincarned to free mankind from the Aldmeri Dominion. The set up is rather perfect: the Aldmeri Dominion makes a comeback, under the Thalmor, who wants to destroy a divine who both incarnates frequently as a hero that fights elves, and is a collective avatar of Auri-El greatest enemy, Lorkhan. Talos is mixed up with Arctus and Ysmir, characters who fought elves and saved humanity from slavery. Which brings me to my next point: the elves hate his guts. They are reincarnations of the great hero of mankind, who always show up to save his children. That is why Talos, Hjiati, Arctus, Tiber Septim, they are all mixed together in lore.
He incarnates always in mankind, which are stated to be Shezzarines (like Nevarine is Nerevar reborn.)Īll these great names that get mingled with Shor are Shor mantled. Lorkhan, which is Sheor (the "bad man"), known by the Nords as Shor, the one who sits on the throne of Sovngard, is said to have been cursed to walk Nirn, and cannot stay long in one place. It is also the same format as the simbol of Pelinal Whitestrake, the red retangle. Oblivion has the amulet of kings as the central point, which is said to be solidified blood of Lorkhan. Morrowind has the heart of Lorkhan as the central point. The whole lore of the game have a really, really particular central point: Lorkhan and his conection to mankind.